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Videos: Group Of French Robots Visiting Japan

Posted: 15 Oct 2010 04:41 AM PDT

A French company exporting robots (of all things) to Japan? Paris-based Aldebaran has just inked a deal with the University of Tokyo, which will use a total of 30 NAO humanoid robots to teach computer science later this year. Depending on the robot model and specs, each robot is priced at between $1,400 and $17,000.

Aldebaran says their little guy is the world’s most used robot for academic purposes. At the University of Tokyo, NAO will be used for the „About Beauty of Posture and Motion Programmed in Humanoid Robots‟ seminar that’s scheduled to start this winter.

The picture above shows four NAO robots posing during a press conference in Tokyo earlier this week (click here for an extensive picture gallery).

Here is a (pretty impressive) video showing a group of NAOs dancing in sync:

In this video, 4 NAOs can be seen performing a number of different moves for the press:

Via Robots Dreams


i2O: An Intelligent Grid For Water Systems That Could Save Millions Of Gallons

Posted: 15 Oct 2010 12:01 AM PDT


One of the major issues I’ve been seeing raised internationally in the last year is that of fresh water shortage. Do you remember that striking visualization of the entirety of our planet’s fresh water pictured next to the salt and the rest of the planet? Do you remember reading how in 20 or 30 years, populations will have expanded so much that fresh water will be “the new oil”? Like so many global threats, this one made its mark in the media and then receded to a distant memory. Such is the life of a meme, even an important one, but the water crisis is still imminent and some people are working to delay or prevent it.

We’re all careful not to make our showers too long, and not to leave the faucet running, but municipal water waste occurs massively on an institutional level as well. i2O is a centralized water control method that directs the distribution and pressure of an entire water system. Sure, it sounds like Plumbing 2.0, but this is actually a good example of a disruptive technology.

Bringing our utilities up to date and improving local adjustments (like reverse charge from solar panels, grid-independent entities, and so on) is essential to keep our cities operating at peak efficiency. Sounds a bit robotic, I know, but the fact is that as cities worldwide grow denser and larger, existing municipal utility management systems simply aren’t going to cut it.

And really, as there is so much overlap between water control and, say, internet traffic routing and smart electricity grids, that it’s inexcusable for a modern city of a million people to have anything but a highly sophisticated, predictive, data-rich utility management system.

i2O systems (that’s i two oh, not i twenty, if that wasn’t clear) have been installed in dozens of UK cities and save an average of nearly 50,000 liters a day each, as the system rerouted and adjusted pressure around leakages and inefficient pipes. There will still be bursts, and bad sealing, and we’ll still be losing a lot of water, but anything we can shave off the estimated 32 billion cubic meters of water lost from cities each year (World Bank estimate) is worth it.

The system is actually more practical in less developed countries, places where more modern piping and water control systems haven’t reached yet. They lose far more water to leakage and inefficiency — up to 50% from source to tap by the World Bank’s estimate. These are places that often have the least water to begin with, and therefore the least to spare.

Unfortunately it doesn’t look as if the i2O system is likely to make it out there just yet. It’s extremely sophisticated, and relies on GSM signals, servers, custom valves, and so on to synchronize and update its network and get the best results. I get the feeling that the 200-year-old clay pipes being used in suburban Cairo are unlikely to be retrofitted any time soon. You have to have a functioning system to fix first, so of course efforts should be made to bring the developing world into the 20th century of water management before worrying about getting them into the 21st.

You can find out more about i2O at their website, along with a more technical explanation of the system and its advantages over existing water management solutions than seemed appropriate here.



I was going to write this post anyway, but it turns out that October 15th is Blog Action Day — and what luck is mine, this year’s cause is water! The problem addressed by i2O is certainly important, but there is much more to learn about and more interesting solutions in the offing than we have room to highlight here. That said, here are a few resources for those of you interested in learning more, donating, or perhaps even adding your blog to the festivities.

The World Health Organization has some good resources for learning about the threat of water scarcity in general, who is affected, and so on. Lots of links to international water causes.

Wikipedia’s page on water conservation has some useful tips and, as always, links to about a hundred interesting related links.

The New York Times has an interesting ongoing investigative series about pollution and water use in the USA. It might be good to brush up on the Clean Water Act if you’re going to get your outrage on.

Here is the picture I referred to in the intro, and here are some articles you might have missed when the water shortage meme was in flower, or more recently:

As climate changes, is water the new oil? (Reuters)
Steve Solomon and Jenny Price discuss the shortage (LA Times)
Tribes in Kenya Wage Water War (In These Times)
Downstream: Water Access and Sanitation News (Pulitzer Center)
Water: The Epic Struggle for Wealth, Power, and Civilization (book by Steven Solomon)

Keep fresh water shortage on your short list of global menaces with solutions in reach. Hopefully the other blogs participating in today’s event will add to the visibility of this worldwide problem.


Daily Crunch: Night Experiment Edition

Posted: 15 Oct 2010 12:00 AM PDT

Guest Photography Podcast: Nikon And Jim Reed, Extreme Weather Photographer

Posted: 14 Oct 2010 06:00 PM PDT


We got a chance to check out a bunch of new Nikon gear last week, including the brand-new P7000, and one of the perks was early access to Nikon’s latest podcast, in which they interview photographer Jim Reed. Jim has been taking pictures of extreme weather for years and knows a thing or two about taking pictures in the rain.

It’s a pretty interesting listen, and if you’re interested at all in crazy weather, storm chasing, tornadoes, and so on, this is right up your alley.

He talks about using the D300S and the D3x, some lens choices he’s made, and of course the importance of weather sealing when you’re trying to take pictures of hurricanes.

You can subscribe to the rest of Nikon’s podcasts here. It may fill you with gear envy, though. These guys only use the best glass out there, and you may find yourself scoping out new lenses in the $1000+ range before long. That’s okay, it’s an investment.


This week is Photography Week at CrunchGear!

You can find the rest of our posts here.


Camera Case & Storage Round-Up

Posted: 14 Oct 2010 04:38 PM PDT

We’ve looked at an absurd amount of computer and camera bags over the years. What follows is a handy-dandy round-up of all the camera cases. There’s camera backpacks, messenger bags, and satchels meant for the average consumer to the most die-hard professional. Some are as cheap as $50 while others are north of $200. But they’re all quality. Enjoy.

cs-17-full-2Kata CS-17 Camera Satchel

• Messenger bag
• Dual purpose camera/notebook bag
• $140 MSRP
• From the review: ”It effectively holds both a notebook and a DSLR at the same time.”

crumplerCrumpler 8 Million Dollar Home

• Satchel bag
• Dual purpose camera/notebook bag
• $170 MSRP
• From the review: ”The 8MDH might not be for everyone due to its large size, but it will hold a ton of camera gear as well as your laptop.”

booq-boaBooq Boa Flow XL

• Huge backpack
• Triple purpose camera / notebook / everything bag
• $199 MSRP
• From the review: ”You could pack for a multi-week European vacation in the bag.”

kata-db-453Kata Digital Bag DB-453

• Camera bag
• Holds both a DSLR and a 11-inch notebook
• $50 MSRP
• From the review: ”Sure, the bag is $50, which is somewhat steep for a smaller bag. But because it holds my DSLR and 11-inch notebook in such perfect harmony, it has my vote.”

kata-3n1-1Kata 3N1-33

• A backpack/sling
• Tons of camera storage
• $145 MSRP
From the review: ”You could probably fit a whole Ritz Camera store in it and still have room for a sack lunch.”

Tenba Photo/Laptop Daypack

• A backpack camera case
• Looks good, works great
• $139 MSRP
From the review: ”Tenba's Photo/Laptop Daypack is more of a photography bag then anything else.”

Tenba Messneger

• A messenger camera bag
• Room for everything
• $114 MSRP
From the review: ”It combines the two features I really need: a padded, secure way to transport my laptop, and somewhere to put my DSLR when I don't want to pack all my camera gear with me.”

Timbuk2 Snoop Camera Messenger Bag

• A messenger camera bag
• A tad cramped, but it works well
• $130 MSRP
From the review: ”The construction is top notch. The material is tough but yet a bit classy. It's a good bag as long as you do not require lots of storage room for your camera gear.”

Kata DR-467 Digital Rucksack

• A camera backpack
• Pro quality
• $199 MSRP
From the review: ”My initial reaction when the Kata made it into the office was that it was a cheap knockoff of the aforementioned Lowepro, but after a few weeks I've changed my mind.”


This week is Photography Week at CrunchGear!

You can find the rest of our posts here.


Researchers Looking Into How Hard Robots Should Be Punching You

Posted: 14 Oct 2010 04:04 PM PDT


I kid in the headline, but this is actually some important work. Robots are in our lives more and more, whether it be a floorbot, auto-manufacturing bot, or packbot. They’re designed to work around humans, but there are a lot of things to look into in order to make sure these bots don’t accidentally harm someone in the process of doing their job.

One of the things that needs looking into is how fast robots should move. You’ve seen the videos of high-speed robo-arms playing baseball or making ramen — you wouldn’t want to work around those guys; movement a few inches too far could seriously injure someone. So researchers are looking at how hard a robot can hit you before it starts to hurt.

The robot (repurposed from Epson) whacks volunteers on the arm with various objects, with various speeds and forces. The volunteer rates the pain caused — but don’t worry, they’re only testing up to “moderate”; these poor college kids aren’t being savagely beaten.

It’s all going on at the University of Ljubljana. But I can hear the screams from here.

[via SlashGear]


Nielsen’s Teen Mobile Report shows telling trend in mobile data usage

Posted: 14 Oct 2010 03:03 PM PDT

It's not a surprise that teens text a lot – teen females age 13 – 17 send and receive an average of 4,050 texts per month – however what is most interesting to me in this report from Nielsen is the trend for data consumption among teens. In one year, the percentages have increased significantly. They’re higher than I would have expected.

Continue reading…


Microsoft Attempts To Patent The Optimus Keyboard

Posted: 14 Oct 2010 02:30 PM PDT


It seems that a year and a half ago, Microsoft applied for a patent for what appears to be a sort of hybrid between their own pressure-sensitive keyboard and the lovely but prohibitively expensive Optimus keyboard. The claims include “an adaptive-imaging engine to dynamically change a visual appearance of the key in accordance with rendering information received from the host computing device.” Sounds a lot like a number of products already on the market, but the claims are more specific to a “gesture-recognition engine.”

I can think of a couple applications of this: of course, it’d be useless to change the image on the key you’re pressing, but this system would make for a hell of a shift key. Light tap does one thing, light hold-down does another, press down until it clicks makes it stay in shift mode, and so on. It’s a good idea, really, and could be executed in an original way (in which case the headline is pure link-bait).

It’s still a little funny that they would apply for this patent right after a product came to market that does much the same thing. If Art Lebedev, the Optimus keyboard’s creator, has a strong patent portfolio, this particular application is going to get nixed in a hurry.

[via Go Rumors and Liliputing]


Astrophotography: A Primer

Posted: 14 Oct 2010 02:00 PM PDT

Taking pictures of the night sky can be a rewarding and frustrating experience. The good news is it’s easy to do, if you have the right tools and the knowledge needed to get that amazing shot of the stars. It’s taken me about 2 years of infrequent trips in the cold to get that perfect shot – let me help you learn a bit without experiencing my frustration.

Equipment: First thing, you need the right equipment. At bare minimum you’re going to need a tripod (or a GorillaPod), and it’s best if you have a remote trigger for your shutter. Depending on the brand and model, you might be able to get an IR remote, but most likely you’ll have to buy a wired version. There are several different models available to you, from the basic push-button shutter release, to the more advanced triggers with their own built-in intervalometers. After that, it’s just a case of what camera. Ideally, you’ll have a DSLR with good low light performance and a built in interval timer. Newer DSLRs with bigger sensors have been pushing the noise floor down, so that’s one more reason to upgrade. At minimum you’ll need a camera on which you can control the ISO, F-Stop, and exposure time. We just recommended a few here.

Conditions: Catching the ideal weather can be tricky. You don’t want a full moon, and obviously overcast weather is not your friend. A little high clouds can be okay, and provide some visual interest, but you don’t want too much or it will ruin your night. The moon is your biggest enemy. The amount of light that the moon reflects into the night sky is not to be underestimated, and can wash out up to 75% of your stars, so check the phase and plan your shooting schedule accordingly. Ideally you want a dark night with minimal clouds, and as little light pollution as possible. And don’t forget that it’s darkest halfway between sunrise and sunset (usually somewhat after midnight). “It’s always darkest just before the dawn” is good life advice, but bad photography advice.

Camera Settings: This is where things get tricky, and you may have to experiment a bit on your own. It also depends on the type of shot you’re going for. If you want a basic shot with no star streaking, you’ll need to do a high ISO, open F-stop (or closed up a bit if open is soft on your lens), 20-30 second exposure. You’ll want to use your fastest lens, so it’ll gather the most light possible with your exposure. If you want star trails you’ll absolutely need a wired trigger release, and set your camera to “Bulb”. This means that the shutter will stay open as long as you hold the release button down. Turn your ISO down for streaks, as you’ll be gathering more light though the longer exposure time, which can translate to noise. But these are just guidelines; in the end, each situation and night requires slightly different exposure settings, so experiment!

Composition: Shots of the sky are fine and good, but without something else to provide a sense of scale, even the most amazing shot of the stars can be boring. It’s important to provide something else to feed the eye along with your galaxy pictures. What I try to do is bring some trees in, or have a rock formation in the foreground or the side of the shot. Living in Nevada gives me access to some striking vistas, and if you look around you, you’ll probably find a few worth shooting, too. Another thing to consider is highlighting the feature you bring into the shot. I’ve got some amazing pictures using a long exposure and a flashlight with a blue piece of plastic over the lens. Try to shine the light evenly over the surface of whatever you are lighting, otherwise you’ll end up with hot spots and it won’t look right. Working with a partner who can operate the camera and adjust the exposure can be liberating.


Hopefully this will help get you started on the path to some neat star pictures. I know I’ve enjoyed taking night pictures, and I hope you will too. Here are a few I’ve taken over the years:


Do you have any other tips or questions? Leave them in the comments and we’ll answer or include them. Night photography is kind of a scene, so links to your favorite communities and resources are totally welcome.


This week is Photography Week at CrunchGear!

You can find the rest of our posts here.


Capcom’s Okamiden: The Friendly Game That Has Nothing To Do With Fragging Each Other

Posted: 14 Oct 2010 01:30 PM PDT

Remember when the first Okami game was released? You were probably like, "Well, that certainly looks different, and great." It still looks great, particularly in a world dominated by games whose entire color palettes are limited to brown, dark brown, and darker brown. (Team Fortress 2 should be given an award for successfully using the color yellow in a shooter.) And just as importantly as looking good, the game now plays better than ever.

The Wii port of Okami was reasonably well-received, but the motion controls, which should have been bang-on, simply weren't.

Not so in Okamiden, which comes out next year here in North America. It almost feels like the entire game concept was designed for the Nintendo DS.

When I was speaking to the game's producer, Eshiro-san, he expressed much the same opinion. Nintendo announces the DS, then light bulbs go off at Capcom: a-ha, now here's our system! (Incidentally, Eshiro-san also said he's looking forward to seeing what the 3DS can offer, to see if game developers can make it anything more than a cheap parlor gimmick. Here's hoping.)

You control Chibiterasu, perhaps the friendliest wolf under the sun, using a combination of the D-Pad and stylus. You can roam around as you like with the D-Pad, but then whip out the stylus when appropriate. By tapping the R button you pause the action, sorta like in Baldur's Gate or Dragon Age: Origins, and bring up the paintbrush interface. You solve puzzles ("draw a circle around this flower" and the like), draw bridges, and pre-attack enemies all with the stylus.

If we can all agree that a mouse and keyboard is the only way to play first-person shooters—I'm telling you, anytime I decide to do a few round of Halo: Reach I feel like I'm trying to drive a lorry on the moon—then I think we can also agree that Okami on the DS is Where It's At™.

Much like Sonic 4, the game is just fun to play; it's a diversion, not an unnecessary source of stress, nor do you have to sit there and constantly reevaluate the morality of your actions.

One of the questions I asked Eshiro-san was how he felt living in a world where derivative shooter after derivative shooter—not mentioning any names, of course—regularly top the charts, but genuinely good games (the implication being the Okami series) are sorta left out in the cold. Critical acclaim but not much cash-money. He was very diplomatic, as you might expect. He said that gaming is big enough these days that there’s room enough for Manly Military Shooter and circle-the-flower-to-unlock-a-power-up-game out there where everyone’s interests can be served. That’s about what I expected from Eshiro-san.

And just for kicks, I asked Eshiro-san is he knew who Kazushi Sakuraba is, and he lit up and told me stories of a bunch of his past fights. It was a truly great moment.

If that doesn’t make you a fan of the man and his game I don’t know what to tell you.


Red Dead Redemption Undead Nightmare: October 26

Posted: 14 Oct 2010 01:00 PM PDT

October 26. That's when the Undead Nightmare DLC for Red Dead Redemption will be released on Xbox Live and PSN. Just in time for Halloween, then.

I'm embedding the trailer right here in order to save you the indignity of clicking a link and reading a separate post. Horrors!

Also of note: just like how Rockstar released The Ballad of Gay Tony and The Lost and Damned, the two DLCs of GTA IV, on a separate, no-need-to-own-GTAIV disc, Undead Nightmare will be released as a stand-alone disc.

The disc, which you'll be able to find at a friendly store near you, will include the Undead Nightmare DLC, as well as the previous, more multiplayer-focused DLC, Outlaws to the End, Legends and Killers, and Liars and Cheats Pack. That'll set you back $29.99, and you won't need the full Red Dead Redemption game to play this disc.

End transmission.


Will Call Of Duty Black Ops Be The Biggest Game Ever?

Posted: 14 Oct 2010 12:30 PM PDT

And it would have done so fairly quietly, given that EA’s Medal of Honor had gotten much more heat in the past few months. Was that good heat or bad heat? Who knows. But what we do know is that people are pre-ordering Black Ops like crazy, so much so that HMV, a big retailer over in the UK, says that it has "every chance of being the biggest game release ever." Well!

One of HMV’s bigwigs told Eurogamer as much, which should indicate that people still haven’t gotten enough of the first-person genre, which is patently mind-boggling to me. I understand there’s a certain comfort with playing a first-person shooter, but they’re now becoming a bit like Madden or one of those WWE games: marginal refinements every single year.

In any event, Activision is clearly sitting on another big hit, despite that whole Infinity Ward brouhaha.

Good for them.


Photo Gadget Round-up

Posted: 14 Oct 2010 12:00 PM PDT


Part of learning how to use that new camera is learning what to buy to make it work for you. Here are a few gadgets that I like to have around to help me, depending on if I’m using a point and shoot for family shots, or a my DSLR with a full blown flash unit for portraits or product shots.

Gary Fong’s products are great. They are cheap, easy to use, and come from a photographer trying to build things he needed, and then seeing a market for them. All of Gary’s products include a very well written tutorial card, and he also has complete video instructions on his site – very helpful for the beginning photographer.

I use the Flip Cage for my P&S, the Puffer for my DSLR, and the Lightsphere collapsible for my flash unit. The Flip cage gives you a ton of options for how you hold and use your P&S, including working as a stand, macro setup, and even a protective cover in case you drop your camera. For $19.99, you can’t beat it. There’s even a version for the iPhone 4, which you probably won’t leave on your phone all the time, but it’s great for taking pictures.



The Puffer. It works with almost every DSLR out there, and helps create a nice soft light from a source that normally doesn’t provide one. At $19.99, it’s a great gadget for a photographer who maybe hasn’t taken the leap and bought a full blown flash unit yet. Typically, the pop-up flash on your camera is the worst light source you can use – but in a pinch, you can use it successfully with a Puffer.


The Lightsphere is a bit more expensive at $59.99, but if you use a full-size flash, you really can’t live without this gadget. It fits over the head of your flash unit and turns a sharp unflattering light into a nice soft glow. Ideal for portrait photography; I also use mine for most of my product shots.

Gary Fong also came out with the GearGuard security system. Designed to protect your camera, bag, or lenses, the GearGuard system provides extra protection for your stuff. The GearGuard uses two interlocking plates, which you feed a braided steel cable into. You can then tether your gear to a nearby immovable object, giving yourself that extra piece of mind when you have to leave your equipment unattended. The cost varies based on the number of plates and cables you buy, but the basic set will run you $9.99 plus $10.75 for the lock and cable.

No, I’m not getting a cut from Gary Fong sales. I just think he makes good stuff.


Next up, carrying systems. I remember when I first bought my DSLR. I took a trip to San Francisco with my family, and spent several hours wandering around the zoo. By the end of the day, my neck was rubbed raw by the stock camera strap, and I didn’t particularly like advertising the fact that I was packing around a very expensive camera. One of the first things I did when I got home was start researching alternative straps.

I found it’s actually better to actually go to a walk-in store and see what they’ve got. Don’t be afraid to spend $20 or $30 on a good strap with features you think you might need — quick release clips, gel padding, and so on — because remember, you’ll be using this every single time you shoot.

Alternatively, you could get something like this:

The SpiderPro system is worn around on your waist like a gunslingers belt. It works with pretty much any camera you might have, but you’d look a little bit silly using a P&S with it. I use it with my DSLR and it’s great – your camera is secure and always ready for the next shot. Spider is currently running a special on the Pro system where for $109, you get the holster, plate, belt, and pin. Most importantly, you get the weight of your camera and lens off your shoulder (or neck) and onto your hip.


This week is Photography Week at CrunchGear!

You can find the rest of our posts here.


Yes: Gran Turismo 5 Has Been Delayed. Again.

Posted: 14 Oct 2010 11:30 AM PDT

Oh, that’s a shame. Sony has announced that Gran Turismo 5, its flagship racer that has been in development for approximately the last 400 years, has been delayed. Yes, Gran Turismo 5 has been delayed. I’m literally shaking my head in amazement right now.

The game was set for release on November 2 in North America (and aright around the same time around the rest of the world), but Sony has decided to move the game back to "the holiday season."

So while the delay is nothing if not hilarious, it does me the game will still be sitting under your Christmas tree or Festivus pole (I am, in fact, required by law to reference Festivus whenever I reference Christmas) or whatever it is you do during that time period.

Sony says it has delayed the game because its creator, Kazunori Yamauchi, "want[s] to make certain [he is] creating the perfect racing experience."

You people do know this game will never come out, right? It’s quickly becoming this generation’s Duke Nukem Forever.


Inside the HP Workstation Lab part 3: Support

Posted: 14 Oct 2010 11:00 AM PDT


During my brief tour of the HP workstation lab, I was impressed by HP’s engineering history as well as the rigor they apply to testing and integrating hardware components. But as a customer, I know that what happens after the sale is just as important as what happens before the sale. You can have the best engineering discipline in the world, but your products will still wear out, or break, or experience weird and inexplicable failures. Long-term support for a significant financial investment like a workstation is a major consideration for customers.

In addition to their regular tech support processes, HP has two advanced resources at their Ft. Collins, CO facility to deal with long-term support of their workstations. The first is the Z-SAV (pronounced “Z Safe”). This is a warehouse of every component used in HP Z series workstations. From mainboards to DIMMs to GPUs to case fans, every single component is stored. And not just one of each, but several of each. The components are stored in locked cases and tightly inventoried.



By storing copies of each component, HP support is able to recreate any supported customer configuration for the life of the Z series line. When really weird problems arise, HP can duplicate the customer configuration and try to reproduce the errors. In extreme cases, destructive testing is performed, which is why components are stored so redundantly. The kinds of problems that get escalated to the Z-SAV are few and far between, and no specific answer was provided when I asked how one rises through the support tree to engage the Z-SAV.


The other support feature of the HP Workstation Lab in Ft. Collins is their materials sciences lab. Paul Mazurkiewicz, a PhD chemist, is on staff to aid in the development of new products and to provide in-depth chemical and physical analyses for the truly weird support problems. Mazurkiewicz lends his expertise to ensure that HP’s suppliers are complying with the company’s environmental goals, as well as to help drive new HP innovations. But the really fun part of his job is when he gets to investigate why HP workstations fail.

Mazurkiewicz described a number of interesting diagnostic techniques he uses. With a scanning electron microscope he can investigate hard drives without disassembling them, for example. This allows him to identify a crashed head or broken armature non-invasively. He can identify manufacturing errors on components and detect foreign contaminants that may impair function. The kinds of problems that get escalated to the materials science lab are even more rare than those that involve the Z-SAV, but it should be reassuring to customers that HP has this kind of expertise on hand to perform in-depth scientific analyses.


As I said in part one of this series, please excuse me if I sound like an HP shill. When HP offered me the opportunity to tour their lab, I was very excited. It’s not so much that I was thrilled with HP as I was thrilled with the opportunity to see a side of the computer industry that few get to see. I felt that this glimpse into the world of workstation research and development, as well as quality assurance and lifecycle management, would be of interest to CrunchGear readers.

I’m certain that HP’s competitors have similarly interesting development practices, and also work hard to support their customers as best they can. I’m sure that they bring unique skills and histories to their customers. As such, the value proposition of any workstation is a complex one to evaluate. Hopefully if you’re in the market for workstation-class machines, you’ve learned a thing or two and can ask your sales representatives some pointed questions about their products.


Review: Potato Chip Science

Posted: 14 Oct 2010 10:51 AM PDT

Do you like potatoes? Do you like science? Well Allen Kurzweil has the book for you.

Kurzweil, author of the Grand Complication, was in the historical thriller genre back when Dan Brown was still in short pants. His latest book, however, written with his son Max, is explores science and history from a different angle. It’s all about potatoes, potato chips, and all things tuber. The 82 page book is just the beginning when it comes to PCS because inside the packaging – a potato chip bag, of all things – you get lots of tools for making your own odd potato projects.

The most obvious and coolest project is the kit is the potato battery. They include a small LCD clock and a small noisemaker that can both be powered with an ordinary potato. But jamming a small copper lead into one side of the spud and a zinc lead into the other, you basically get a clever lesson in catalysts and electronics.

Other experiments include spud guns, compasses made out of Pringles can tops, and even a shrunken head made out of potatoes.

You can even make a kite out of a potato chip bag and a Chia Pet out of a potato, some peat, and some grass seed. As you can see, the possibilities are seemingly endless.

Generally, this book is about reusing and recycling and exists in the some vaunted sphere as the Boy/Girl Scout’s Handbook and other fun books for boys (and girls). I remember spending hours poring over those books for fun activities. I think the real value in books like Kurzweil’s is the instillation of the tinkering spirit. If you’re reading CG or TC, you’re probably a tinkerer to begin with or, at least, the tinkerer’s fire was stoked in you at an early age by something like this book. As a parent, I see the value in teaching science and conservation through something fun like potatoes and potato products. Considering my five year old only wants to eat fries anyway, he might as well learn about composting and electricity through Idahos.

The book is available now for $12 from Amazon. Bottom line: If you have kids between ages of 9 and 12 – younger kids will be a bit baffled by the experiments – you owe it to them to make them a potato clock.

Product Page


Watch The 600 Year History Of Prague’s Old Town Square Clock Tower Via Digital Mapping

Posted: 14 Oct 2010 10:30 AM PDT


Digital mapping on the side of buildings isn’t new, but this one takes it to whole new level. Not only is if full of astounding visual effects, but it tells the story of what the clock tower saw during its 600 years of existence. It’s a must-watch video. Trust me. [via Nerdcore]


Blizzard, SteelSeries Co-Develop World Of Warcraft: Cataclysm MMO Gaming Mouse

Posted: 14 Oct 2010 10:00 AM PDT

SteelSeries has developed another World of Warcraft mouse. Hopefully they’ve learned a few lessons from their previous mouse, which was OK but sorta flawed at the same time. It’s called the World of Warcraft: Cataclysm MMO Gaming mouse, and it was co-developed with Blizzard. And given my various conversations with the folks at SteelSeries over the past months, I know that Blizzard doesn’t lend its name to just any peripheral, much less take the time to co-develop one.

As you can see with your eyes, the color scheme sorta goes along with Cataclysm, the newest expansion pack that’s set for release on December 7.

So what does the mouse do?

First off, it works with both Mac and PC. Setup is handled in-game.

There’s 14 buttons that you can program some 130 preset commands. Presumably things like "cast spell 3," etc. Or, you can map any number of your custom macros that you’ve spent months (years?) perfecting. The mouse itself can store one profile, while the software can store an additional 10 profiles.

SteelSeries says they’ve taken all the feedback generated with their first WoW mouse, and along with Blizzard, have created something that delivers " a more comfortable, intuitive, and ultimately better experience."

I guess users will be the judge of that!

The mouse will be on display at Blizzcon, which takes place next week in California, so if you’re in attendance you can check it out first-hand. I, unfortunately, will be at home watching the online feed like a dork.

The mouse will be released on December 7—the same day as Cataclysm—for $99.99.

Pretty weird feeling to be excited about the prospects of a mouse, but here we are.


iPad ‘Hack’ Lets You Read Wired, The New Yorker & La Gazzetta Dello Sport For Free

Posted: 14 Oct 2010 09:45 AM PDT

Turns out it’s pretty easy to get free issues of several popular publications via an iPad hack of sorts. All credit to Italian site Il Post, which was shown the technique by a group named Dark Apples. Nice. Bottom line is, you can read publications like the New Yorker, Wired, and La Gazzetta dell Sport (note: YES~!) for free. Well, for the time being, you can.

The hack, if you can even call it that, is pretty simple.

All you need to do it change a single line in the .plist file that manages magazine subscriptions. You’re changing the value from "purchasable" to "viewable."

And bam! Within seconds you’re reading about that Serbia hooligan ringleader who was nabbed by police after causing the recent Italy-Serbia match to be called off.

Adobe told the Huffington Post that it’s "very concerned by piracy issues" (which is more than I ever got Adobe to tell me about piracy), and that it would fix the issue with an update.

That was last week, and the hack still works today. Well, so says HuffPo.

Clearly very concerned, I see.


The SMK-Link PadDock 10 Turns An iPad Into A Mini iMac

Posted: 14 Oct 2010 09:10 AM PDT


I think the quote from SMK’s General Manager of Branded Products says it best.

Where does your iPad live when it’s not in your hands? Face up or face down on your desk? Stored snuggly in its case somewhere? Or stashed away in drawer to keep it out of harm’s way? All good places to store your Apple iPad. The problem is, when it’s kept there, you’re not using it. SMK’s new PadDock 10 allows you to use your iPad as it was intended–to contribute to the quality of your everyday life, 24/7.

The PadDock 10 can contribute to the quality of your everyday life for only $99.99.


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