CrunchGear |
- CrunchDeals: All AT&T phones for a penny
- Microsoft Buys Interactive Supercomputing, Kills Its Product Line
- Hitachi Maxell develops world’s smallest lens module for camera phones
- Toshiba announces two new mini SSDs weighing just 9 grams
- Daily Crunch: Stabby Edition
- New Effectology shows off reverb
- Interview: A conversation with Larry Halff about the relaunch of Ma.gnolia
- Update: Netflix announces exactly who won that $1,000,000 prize
- Man sends 662,000 txts in 30 days
- King Abdullah University of Science and Technology
- NYC intern needed
- World of Warcraft is back in China~!
- The real Fake Linus Torvalds has been selected
- Great Moments in Nerdery
- MSI Wind U110 ECO promises 15+ hour battery
- A week with the Viliv S7
- Review: Auvio in-ear Armature headphones
- Comcast responds to FCC’s Net Neutrality proposals: Slow down, partner, let’s talk about this
- Direct2Drive: It’s $5 RPG and MMO week
- Square Enix doesn’t think too highly of all this motion control nonsesne
CrunchDeals: All AT&T phones for a penny Posted: 22 Sep 2009 05:12 AM PDT We’ll start this deal off with a gigantic asterisk. This deal does NOT work for a) existing AT&T customers looking to renew or b) anyone who wants an iPhone. That being said, every other AT&T phone at Amazon is going for a penny today (and today only). That's with a new, two-year contract. There's no activation fee, either, which is nice, and you get free two-day shipping on everything. Some nice handsets in there, too: BlackBerry Bold, BlackBerry Curve, Nokia E71x, HTC FUZE – even a couple 3G internet adapters. Today Only — All AT&T Phones for a Penny with New 2-Year Service Plan [Amazon] |
Microsoft Buys Interactive Supercomputing, Kills Its Product Line Posted: 22 Sep 2009 04:57 AM PDT peHUB yesterday caught wind of Microsoft's supposed acquisition of Interactive Supercomputing, a company specialized in bringing the power of parallel computing to desktops, but was declined an official comment to the news following a request for confirmation. Redmond has this morning officially announced the acquisition by means of a blog post on the Windows Server Division Weblog and an information website, detailing that it has picked up the technology assets of ISC and that the latter's employees – including CEO Bill Blake – will be joining the Microsoft team at the New England Research & Development Center in Cambridge, MA. Microsoft says it will not continue developing Star-P (ISC's flagship product) beyond version 2.8 which was released earlier this year, and that version 2.9 that was released to a few customers in Beta will not be released for production use by customers. Active Star-P customers who are using earlier versions of Star P were granted the right to upgrade to 2.8 by ISC prior to the close of the transaction. Microsoft did not acquire the customer contracts between ISC and their customers but says it will provide technical support to active customers through the longer of their existing support contracts or 12/31/2010. |
Hitachi Maxell develops world’s smallest lens module for camera phones Posted: 22 Sep 2009 04:20 AM PDT Cameras in cell phones are getting better and better, and now Hitachi Maxell has announced [JP] its contribution to make them more worthwhile: the world’s smallest lens modules for camera phones. And the company managed to reduce the mechanical noise picked up when you make video clips with your phone, too. The company achieved the reduction in size by rolling the optical lenses and the actuator into one. The coin you see on the picture is 20mm in diameter. The new modules also have piezoelectric elements in the actuator mechanism to make the lenses focus (instead of voice coil motors). As a result, the lenses move quietly and you don’t hear any noise when recording video with sound. Hitachi Maxell says they will begin shipping the new lens modules in December this year, with plans to initially produce one million units monthly. |
Toshiba announces two new mini SSDs weighing just 9 grams Posted: 22 Sep 2009 12:20 AM PDT Toshiba today announced it has developed mini SSDs (pictured on the right hand side) that are just a seventh of the size of existing 2.5-inch drives. The Toshiba drives will features a mini-SATA (aka mSATA) interface connector, as specified by the Serial ATA International Organization (SATA-IO) just yesterday. The new specification is designed for notebooks and similar portable devices. Toshiba initially plans to roll out two models, an SSD with 30GB and another with 62GB on board. Sized at just 30×4.75mmx50.95mm, these drives weigh 9g. They will features 70MB/s writing speed and 180MB/s reading speed. Toshiba says mass production of both models will begin as early as next month. The 62GB drive will cost $330, while the 30GB version will be priced at $220 (these are sample prices). Both SSDs will be entirely “made in Japan”. |
Posted: 22 Sep 2009 12:00 AM PDT |
New Effectology shows off reverb Posted: 21 Sep 2009 08:36 PM PDT Who doesn’t love some reverb? EHX’s Effectology explores reverb in all its forms in this charming post. It sounds pretty boring at first but listen to Bill Ruppert go surfy on that git-fiddle then add a little something that sounds like a nice weekend out for the Doves or Blue Oyster Cult. Check out the Infinite Sustain at the end. It’s amazing, if a little Kenny G. |
Interview: A conversation with Larry Halff about the relaunch of Ma.gnolia Posted: 21 Sep 2009 07:20 PM PDT Many of you may remember Ma.gnolia—the nifty social bookmarking tool that unfortunately imploded at the beginning of this year. Founded by Larry Halff almost 4 years ago, the site had a different aesthetic and attitude toward sharing information. It was one of the more community-minded tools I remember from that era, offering features like the ability to “thank” the sharer of a useful link, for example. It also possessed clean design and careful site organization. In my opinion, its take on sharing data really differentiated it. Like many great things, Ma.gnolia didn’t start out to be big, but rather started out to be good—and it was. And, as is often the case with things that are good, Ma.gnolia become big by virtue of that goodness. Ironically, even though the membership of the service reached hundreds of thousands of account holders and tens of thousands of regular users, the infrastructure supporting the site was still incredibly small. It was run almost solely by Larry and the hardware and bandwidth he could support by himself. Unfortunately, there were some technical limitations to the honorable yet fragile DIY set-up running behind the scenes that ultimately led to the site’s premature demise. I was really bummed to watch the VOD-cast explaining the catastrophic nature of the data loss back in February and have thought about the site often, since that time. I was able to catch up with Larry a while back and talk with him, not about what went wrong with Ma.gnolia 1.0 but rather what is in store for Ma.gnolia 2.0, if anything, and also pick his brain about the future of social bookmarking. If you were a fan of Ma.gnolia in the past, you will be happy to know that it is scheduled to relaunch September 22, by invite only.
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Update: Netflix announces exactly who won that $1,000,000 prize Posted: 21 Sep 2009 06:20 PM PDT Well, it’s official buckaroos, Netflix announced today exactly who won that $1,000,000 prize. If you remember, they announced that one of two teams had finally reached that magical 10% rate they were looking for, but they didn’t tell anyone exactly won. Well, the cat is finally out of the bag. The official winner is “BellKor’s Pragmatic Chaos”. This team was a combination of several other teams that weren’t doing as well, and decided to combine their efforts in order to win. The 30 members managed to find the right combination of variables to meet the 10% accuracy rate required to win the contest. So what’s next? Netflix is trying to make their predictive software even more accurate. The first contest included 100 million movie ratings, with no personally identifiable data included. The next set of data will include demographic and behavioral data, and will require the people attempting to win to create a “taste profile” based on the movies that a user has rented or looked at in the past. [via NYTimes Bit Blog] |
Man sends 662,000 txts in 30 days Posted: 21 Sep 2009 06:05 PM PDT |
King Abdullah University of Science and Technology Posted: 21 Sep 2009 05:00 PM PDT
KAUST was brought about, rather obviously, by King Abdullah of Saudi Arabia. Says the king:
The university, as the name implies, is science-focused. It offers degrees in nine fields of study:
As a well-funded, brand-new university, there’s a lot of top-notch tech here. From a nanofabriacation lab with a Level 100 clean room (no more than 100 particles per square foot), to a room filled with ten Nuclear Magnetic Resonance spectrometers, to Shaheen, the fastest supercomputer in the Middle East, the facilities at KAUST are a researcher’s dream. I plan to dig into more, but here’s two quick overviews of things I found remarkably impressive: Shaheen, and the CORNEA immersive virtual reality facility. Shaheen The room in which Shaheen lives is pretty bland, and doesn’t make for very good photography. But here’s a photo, nonetheless: We weren’t permitted inside because it’s operated inside a clean room environment. Aside from the fact that KAUST has been a construction site until just recently, there’s also serious concern about the effects of salt from the Red Sea coming into the room, so the project coordinators are playing it safe by restricting access and strictly controlling the environment. CORNEA Two things set KAUST’s CAVE apart from all the rest. First, it has the world’s highest resolution at 100 million pixels, and second, it has a phenomenal audio system inside the room. Speakers placed in the room pick up sounds and project them back in any of a number of programmable acoustic configurations. So if you’re walking through a visualization of an actual cave, your voice will echo and reverberate. This is actually amazingly hard to describe in text, and even harder to capture on video. Here’s a quick video I took while inside CORNEA: When the audio is on, you really do feel like you’re in a larger space. Then when the audio is muted, you feel like you’re in any other room in the world. It’s very impressive what a dramatic effect sound has on our sense of sight. If you guys have any techie questions for the KAUST staff or faculty, leave ‘em in the comments and I’ll do my best to get them answered! |
Posted: 21 Sep 2009 04:29 PM PDT
How do you apply? Send an email to john@crunchgear.com with a brief description of your gadget collection along with a sample post based on a recent tech news story. Extra points for good spelling, grammar, and the ability to place commas and periods in the correct order. Put “NYC INTERN” in the headline. |
World of Warcraft is back in China~! Posted: 21 Sep 2009 04:00 PM PDT Chinese gamers can once again feel the joy of buying an epic on the Auction House for 100G, then selling it for 300G to some sap. Yes, World of Warcraft is officially, 100 percent back in China. This is clearly huge news that’s totally worth your time of day. You’ll recall that WoW had been offline in China for quite some time, owing to a dispute between Blizzard, the local company handling the game’s operation, and the Chinese government. The game had to be censored to a degree, and then it was put into a beta, and then is came out. Oh, that’s where we are today—it’s out again. Kotaku says more than half of WoW’s players comes from China, so you can imagine that this must have been quite the headache for Blizzard to deal with. This is where I make the tenuous link between China, MMOs, and gold farming. Although I will say this: I am so damn sick of corpse spam in the game. It totally takes you out of the game, so to speak. I was going to do a "Please Kill the Corpse Spam, Blizzard" post, but then I’m like, "You idiot, you don’t think Blizzard’s already working on the problem? What good will your complaint do?" Anyway, WoW is back in China. Let us celebrate by having many brews at Brewfest, which is still my favorite in-game holiday. |
The real Fake Linus Torvalds has been selected Posted: 21 Sep 2009 03:15 PM PDT
The participants were:
And the winner of the Silver Penguin is: Matt Asay! The runner-up was Jono Bacon. Here’s a terrific quote from Matt:
Congratulations, Matt, and great work to everyone involved! |
Posted: 21 Sep 2009 02:30 PM PDT Above: Nicholas and Dave talking about World of Warcraft in the CrunchGear chat room. I threw in some stuff about EverQuest to try to be funny and they ignored me. Nerds [CrunchGear.com] |
MSI Wind U110 ECO promises 15+ hour battery Posted: 21 Sep 2009 02:00 PM PDT Okay, here's the MSI Wind U110 ECO. It's a netbook, through and through, with the added twist of a nine-cell battery good for what MSI claims to be over 15 hours of battery life. Not bad considering the weight of the computer is kept at a very-portable 3.2 pounds. It's not going to set any performance records, with an Atom Z530 CPU at 1.6GHz, 1GB of RAM, Intel GMA500 graphics, and a 10-inch screen with a resolution of just 1024×600. It'll probably appeal to those of us who hate carrying AC adapters around everywhere, though. Comes with Windows XP and a 160GB hard drive and is priced at $430 (MSRP) from MSI or, better yet, $399 at Newegg. |
Posted: 21 Sep 2009 01:30 PM PDT So I have been using the Viliv S7 regularly for about a week now and I have concluded that it is the best netbook I have ever used. But yes, it’s a netbook. The S7 might have a touchscreen, convertible design, super long battery life, and a modest size SSD, but at the end of the day, it’s a luxury netbook. I guess that a lot of people might have concluded that just after looking at the pictures, but somehow I guess I was expecting more after spending some time with the fantastic Viliv X70 tablet UMPC. It’s not that the S7 isn’t a quality kit with built-in 3G and a touchscreen, but it lacks a lot of the sex appeal of the X70 – and some key components like GPS. The good news is that I have finally gotten use to the tiny keyboard and trackpad. Although I haven’t tested this, I believe I should be able to pound-out 25-30 WPM. The trackpad is just fine now after I turned up the sensitivity, and it’s location is rather handy as you can even use your thumb if you’re gripping the computer by the sides. But I have found that I don’t really use the touchscreen all that much. I’ve never swiveled the screen out of necessity, and the lack of built-in on-screen keyboard kind of limits the touchscreen’s usefulness a bit. It’s not that the touchscreen isn’t quality. It’s just fine. In fact, the screen is bright, crisp, and just fine even though Gizmodo’s Mark Wilson thinks differently. The screen is coated in something that’s somewhat of a cross between a matte and glossy layer so glare isn’t really a factor any more than most LCD screens. The touchscreen is accurate enough too. I can’t find one thing wrong with the screen and originally stated that I thought it was one of the best features. Don’t think this is my final review, but I think it’s going to conclude something like this: The Viliv S7 is the best, and most expensive at $799, netbook I have ever used. |
Review: Auvio in-ear Armature headphones Posted: 21 Sep 2009 01:00 PM PDT
There are a variety of tips for the headphones, as is becoming standard these days. Small, medium and large black silicone tips provide the standard seal, but one thing Auvio has on the competition is the inclusion of Conform microfoam tips, the kind of material used in earplugs you might wear to a concert or in a shop. I found that these offered superior sound insulation, but at a cost: once I got the foam tips on (no easy task for some reason), I found they would not come off. I ended up tearing off a large piece of the smallest foam tips and eventually managed to get them off, but I’m not going to try that with the medium-size ones, which fit my ear better. I think they’re the best option of the six available, but that doesn’t mean I don’t ever ever want to take them off to clean them or anything. Audio quality is a very subjective matter, so of course take everything with a grain of salt, but I didn’t particularly like the way these sounded. They certainly didn’t sound bad, but there were two effects going on that I could identify: first, I felt like there is a sort of empty area of sound right in the middle of my head, as if things could be right channel or left channel but not be centered. This changed somewhat based on the tips I used, but it was always present. Second, and more of an issue to me, there was a sort of mid-level boost that tended to drown out the other sound. It made it sound great when the primary sound is in that range, but I felt like it added a sort of mid-level “halo” to all the other sounds, which really subtracted from the clarity in the high end. On the positive side, they come with a great case, almost as good as the one that came with Klipsch’s X5s. Roomy but not bulky, a little case like this is a great addition to any pair of headphones, and protects the silicone tips from being covered in pocket lint. These Auvios aren’t bad headphones, but they have serious competition at the $80 level, notably Klipsch’s S6, which shares the asymmetrical design but has, I feel, more balanced sound. I look forward to more stuff from Auvio, though; although these headphones didn’t hit my auditory sweet spot, the case and Conform foam earpieces do suggest a company that knows what it’s doing. |
Comcast responds to FCC’s Net Neutrality proposals: Slow down, partner, let’s talk about this Posted: 21 Sep 2009 12:30 PM PDT My God in Heaven! It’s been about four hours since the FCC announced its intention to add two more pillars to its idea of Net Neutrality: one, ISPs should not be allowed to wily nilly permit/disallow traffic on their networks (non-discrimination); and two, traffic management should be done is as transparent a manner as possible, so you don’t wind up with people discovering that their software is being tampered with, without their knowledge or consent, after the fact. I don’t know about yous guys (not a typo), but that seems pretty reasonable to me. And if you disagree, then you’re probably a high-ranking executive at Comcast. One of Comcast’s executive vice-presidents, David L. Cohen, posted a message to the company’s Web site that, in so many words, attempts to throw cold water on the FCC’s proposals lest they become popular with its customers. The post, entitled "Does the Internet Need More Regulation? FCC to Decide," is skeptical of the whole operation even before it begins. If not the FCC, then who should regulate the Internet? I’m certainly not Mr. The Government Solves Everything, but I’d much sooner trust the FCC to see to it that consumers don’t get screwed by this nation’s ISPs than the ISPs themselves. So yes, the FCC should decide; that’s what it’s there for. Then there’s a bit of a contradiction within two breaks:
How you can characterize six years of discussion as a "rush," I’ll never know. In six years you have two congressional elections, and one general election. That hardly seems like "rushing" to me. And if what the FCC is true about Internet traffic doubling every two years, then six years is plenty of time to Figure Something Out™. It’s not all negative, though, as Comcast says it’s "committed" to working with the FCC. So that’s good, and promising. For the record, I’m not some scorned Comcast customer; I’ve never used it. I’ve used two ISPs since 2002 when I first got broadband: Cablevision’s Optimum Online, and Time Warner. So, really, what Comcast does isn’t any of my business. |
Direct2Drive: It’s $5 RPG and MMO week Posted: 21 Sep 2009 12:00 PM PDT Last week we brought you news of Direct2Drive's 5th birthday sale-stravaganza wherein various direct-download action-themed games were going for $5 each. The five-week sale is in its third week, and today kicks off a bunch of RPG and MMO titles for just five buckaroos apiece. Some notable notables include: Neverwinter Nights 2, Assassin's Creed Director's Cut, PlanetSide: Aftershock, and Grand Theft Auto: Vice City. Next week is Indie Games Week, with the following (and final) week being War Games Week. 5 Year Anniversary – 50 games for $5 each! [Direct2Drive.com] |
Square Enix doesn’t think too highly of all this motion control nonsesne Posted: 21 Sep 2009 11:30 AM PDT
It’s been about three years since the Nintendo Wii was first released here in the good ol’ USA. Its number one claim to fame, motion control, sure isn’t unique anymore, what with Project Natal for the Xbox 360, and whatever Sony’s improved motion control thing is called coming out fairly soon. But are these motion control deals mere gimmicks (I think so, just based on how I play game; the public may well think differently), or something more? "Gimmicks!" yelled Square Enix’s Yoichi Wada. Think of what your PS3 can do: play games, rent movies, play Blu-ray, surf the Internet, etc. It’s basically a computer, so why should one tacked-on feature (motion control) make any difference in its lifespan? But back to the Wii. Wada says that, by 2011, all three consoles will be and behave more or less the same: graphics, controls, DLC, etc. all for around the same number of buckaroos (say $150-200ish). We’re moving toward the One Console. Whether or not Nintendo decides that now is the time to update its glorified GameCube is another issue. (That’s not a knock against the Wii, of course, but it does look to be a little old these days.) via Joystiq |
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